AI Insights · Timothy · January 2023
Top 5 Basketball Games on iOS in Italy Q4 2022
An overview of the performance of the top 5 basketball games on iOS in Italy during Q4 2022, highlighting trends in weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw interesting trends among the top 5 basketball games on iOS in Italy. Here’s a closer look at their performance based on data from Sensor Tower.
NBA 2K Mobile Basketball Game from 2K experienced fluctuations in its weekly revenue, peaking at around $4.3K at the end of September and then dropping to approximately $2.1K in mid-December. Weekly downloads for the game showed a slight decline, starting at 2.2K in late September and reaching a low of 1.2K at the end of October, before bouncing back to 1.8K in the last week of December. Active users also saw a downward trend initially but recovered towards the end of the quarter, moving from 5.9K in late September to 5.1K in the final week of December.
Mini Basketball by Miniclip.com showed a consistent yet modest weekly revenue, with peaks around $800 in early October and late December. Downloads saw a notable peak of 2.1K in late October, followed by a dip and a steady recovery to 1.5K in late December. The number of active users remained relatively stable, starting at 4.8K in late September and ending at 3.7K in late December.
Basket Battle from SUPERSONIC STUDIOS LTD did not generate any revenue during this period. However, it saw a significant number of downloads, peaking impressively at 6.2K in late September before falling to around 1K in early November and recovering to 2K in the last week of December. Weekly active users also showed a declining trend from 34K in late September to around 21K in late December.
Basketball Arena - Sports Game by MASOMO LIMITED had its revenue peak at $529 in late September, followed by fluctuations and ending at $172 in late December. Downloads were relatively modest, peaking at 1.7K in late October and then stabilizing around 800-1.5K per week. Active users also varied, starting at 6.4K in late September and decreasing to 4.4K by the end of December.
Lastly, Basketball Stars™: Multiplayer from Miniclip.com showed steady revenue, with peaks around $530 in late November. Downloads saw a significant increase mid-quarter, peaking at 1.6K in late November. Active users followed a similar trend, starting at 6.1K in late September, peaking at 7.3K in late November, and ending at 5.6K in late December.
For more in-depth insights and detailed data, visit Sensor Tower.